Erik graduated from Nashville State Community College with an Associate's degree at age 18. He is currently pursuing his Bachelor's degree in his third year
and plans to continue to graduate school to earn a Master's degree in Computer Science with a concentration in Machine Learning.
Excited for the opportunity, I am working under Dr. Sergei Kalinin and his team
in various Research programs related to Machine learning and AI. More information soon to come.
NOTE: Website for my research is still early development. Please take a look
at a preview.
Meet the Team
My Research Website
Dungeons in the Sky: Bigger and Better is the second version of the game and is currently in development under El Catrino Productions.
The game is being developed in Unity by a team of six. As the team lead, I envision new features that will enhance both the experience and
enjoyment compared to the previous game. I will also be responsible for all of the art and music. We plan to publish the game on Steam and the Nintendo eShop,
with a free demo scheduled for release in early Spring 2026.
What is Dungeons in the Sky?
A challenging boss rush and platformer where players attack and jump through a series of difficult boss battles
New Features:
- Online multiplayer
- Local multiplayer
- Various new bosses
- Original music and sound design
- New mechanical movements
View animations/artwork Artwork Link
View music Music Link
Dungeon in the Sky is a game developed in Python/Pygame featuring artwork, animations, and music that I created.
Originally worked as a group project, I used my portion of my work added more features and functionalities to the game. I was in charge of programming and designing four of the five boss fights.
All that you see here is my work and code. If you do wish to see its original project, send me a message. While I am proud of the project, it was my first time developing a full game, so it has
its bugs and issues. For future updates, I plan to use a game engine instead. Feel free to play or look at the game's code
Features:
- Platforming game
- Boss rush
- MacOS and Windows functionality
- 4 Unique Bosses
important Notes:
CREDIT TO: FOR MUSIC IN BOSS ONE, TWO, THREE, AND FOUR
View Project: Project Source
This paper explores methods for identifying AI-generated images, examining various detection techniques and their effectiveness against modern generative models.
This was our project for Introduction to Machine Learning. This was our first time writing a paper, so please forgive us for any mistakes you may notice. If you want know more about the project, shoot me a message.
View Paper: Identifying AI Generated Images
Converting good note files into MD files using Machine Learning
Midnight Lust is a game created in Unity. Unlike Dungeon in the Sky, I am working alone in this game from scratch. It is currently being developed.
Future updates will soon come here. In the meantime, please take a look at some of the animations and music I have made so far. Please leave any suggestions.
Animations:
View Animations
Music:
View Music
Machine learning grows more impressive each day. Its important to know the foundations of Machine Learning as a programmer
NOTE: This is a work in progress. None of the links lead to anywhere yet.
Lecture Notes
Lecture Videos
quizzes/practice
This assumes you have prior knowledge of computer science concepts like data structures, and algorithms.
These notes cover key cybersecurity concepts, terminology, and practical examples. Topics include security fundamentals, threat modeling, software security, operating system security, cryptography, network security, and human factors.
The focus is on developing a security-minded approach when designing, developing, and testing systems.
NOTE: Not all of the notes are out yet and this is handwritten. Sorry for any difficulty reading. Notes will be improved.
View Notes
NOTE: Not all of the notes are out yet and this is handwritten. Sorry for any difficulty reading. Notes will be improved.
View Notes